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Construction - can't build standard walls

Started by Moreoff, April 07, 2016, 06:43:17 PM

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In construction, (following your video exactly) after building the foundation and adding the level and then the tile sections, when I select the wall and try to build, all walls come out the same height as the foundation wall no matter which wall I have selected (except attic wall because of no roof). I have reproduced this behavior with a new project as well...

I am running Windows 10 64 with Unity 64 version 5.3.4f1 personal

Any ideas?



I believe what is happening here is that you need to select the type of wall before you click on the Add Upper Level. When adding a level, either upper or lower, the program checks what type of wall you want so that it can set up some values for that level.

I hope this solves your issue, but if not please let me know.

Best regards,


This makes no sense to me because the initial upper level is added before tiling the foundation, after which walls are added according to selection. The problem is that no matter which wall is selected it only builds half height walls on the first added upper level. I can add additional upper levels and get standard walls but I cannot get them to build as demonstrated in your video once the foundation is constructed and tile has been added.

I can build standard walls on top of a foundation before any tiles, then add the tile after a single standard height wall has been built and then add more standard height walls after tile with no problem.

To be clear:
In your construction video, tiles are added at approx 2:10, walls started at approx 2:30 and finished at approx 2:37. I follow this 27 seconds of the video exactly and get half height walls every time (even with a clean project).

I have a work-around but it is obviously not working correctly according to the video tutorial...


I will play with this a bit more to see if perhaps I can find more clues about what is happening.

I'll keep you posted...


In the tutorial video I mention switching back to the standard walls at 1:25 before clicking on the Add Upper Level button. The confusion may be that the tiles on top of the foundation are actually the floor tiles of Floor 1. So the tiles are actually both a ceiling and the floor depending on which level you are working on.

Please let me know if this works for you.


I think I'm understanding, is what you are saying

1 add foundation
2 select standard wall
3 add level
4 select tile
5 add tile
6 re-select standard wall
7 add standard wall

Otherwise (if step 2 is omitted) it is not possible to build standard walls (even if they are selected later) and this is by design?

How would one create foundation height walls for a terrace on the same level as standard walls?

This is a different way of doing things than I am used to.

Thank you for the clarification.


You are correct, those are the steps necessary. All you need to think about is what type of level you want to add before you click on the Add Upper/Lower Level. This is by design because everything about a foundation level is different from the standard level, such as adding features or positioning furniture, and the program sets an internal variable to determine this when the new level is added.

At the moment you can only add standard, half or arched walls to a standard height level. I am going to add the ability to adjust the wall height so you will be able to scale from 0 to full height, which will eliminate the need to choose from a fixed height, but this will require a lot of changes to the existing code.

I will also be adding some pre-configured features to use as doors and windows, or some tools to make your own, in the future. Glad to hear you are up and running now.