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Feature request: Mesh Editor: combine edges or verticies
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Topic: Feature request: Mesh Editor: combine edges or verticies (Read 2403 times)
Sleepy
Newbie
Posts: 8
Feature request: Mesh Editor: combine edges or verticies
«
on:
September 22, 2015, 04:39:21 AM »
To eliminate holes in my meshes it would be nice to be able to combine edges or verticies.
In my attempt to make a pyramid on top of my cube I subdivided the 2 top triangles, deleted 2 of the resultant triangles but then was left with 2 verticies and 2 pairs of edges that I wanted to combine.
I'm not sure how important it is to have meshes closed but I like them neat.
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MediaGiant
Administrator
Jr. Member
Posts: 78
Re: Feature request: Mesh Editor: combine edges or verticies
«
Reply #1 on:
September 22, 2015, 06:45:17 AM »
Combine edges, fill holes, merge vertices and split edges will be rolled out with the next update in about a month or so, but I am working on a new application for the collection that I'm sure will be received well
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Sleepy
Newbie
Posts: 8
Re: Feature request: Mesh Editor: combine edges or verticies
«
Reply #2 on:
September 22, 2015, 08:44:06 AM »
Happiness! Except for the torture of having to wait...
Still, I'd rather wait longer for better features than have you rush out something broken.
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