MediaGiant
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« Reply #1 on: July 14, 2017, 06:57:12 AM » |
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Hi Navtek,
It appears that the Brush_door is parented to a door_pivot object which also has a mesh filter attached. So the program may be having trouble with the hierarchy. If you move the Brush_door object and attach it to the cubes object, the set the target to Target_wall and the brush to the Brush_door object it appears to work. I also extended the bottom of the cube so there wasn't a door sill at the bottom.
Sometimes the calculations don't work and you may need to adjust the epsilon value on the Settings page. It might take a bit of tweaking but if you could try the same I'm sure it will work.
Best regards, Alan
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