Mesh Maker Forum

MeshMaker => Support => Topic started by: arico on February 07, 2015, 12:15:15 PM

Title: Button doesn´t appear in Geom
Post by: arico on February 07, 2015, 12:15:15 PM
Hello,

First of all, congrats for the wonderful asset.  It's a bit difficult to me to work with it in the beginning.  That's why I post the question here.  I've seen in Geom videos a button that doesn't appear in my Geom, to start working with it: "start building" button.  How could I do to access to this button, please?.  I'm using unity 4.6 and windows 7 home premium

Thank you
Title: Re: Button doesn´t appear in Geom
Post by: MediaGiant on February 07, 2015, 03:16:47 PM
Hi arico,

Looking at your picture it appears as if you need to resize the window of Geom to see the buttons below. Just stretch it down a bit more and you should be right.

Regards,
Alan
Title: Re: Button doesn´t appear in Geom
Post by: arico on February 07, 2015, 03:37:32 PM
Yes, Alan.  That is what happened!.  I thought it should be in the upperside part, but nothing I did could make it show.  This time I resized the window in the downside part. 

I love your assets and I hope enjoying a lot practising with them. 

I was looking for something like this in Unity store and just found some other assets many of them unsupported now (like Prototype), or others that don't look so useful like these of you, and I purchased yours a bit as casualty.  But it's a big one, for that which I could see.  And very complete (I purchased some tools like those composing meshmaker and I haven't could use them).  I hope to write a review of your tools in Unity shop soon, because I like them.

And documentation and support is great too.  Thanks for the help!
Title: Re: Button doesn´t appear in Geom
Post by: MediaGiant on February 07, 2015, 08:29:42 PM
Glad to hear it worked for you. I also made a post about another issue I found that may be of use to you here (http://forum.meshmaker.com/index.php?topic=87.0). Thank you for your praise as I am in the process of reworking all of the programs and adding to the collection. I'll also try to streamline the working process so it becomes more intuitive and update the GUI while I'm at it.